The Jedi Training Archive
Force Skills- 5- Control/Alter-Related Skills

These skills combine the knowledge learned from the two areas mentioned.

Accelerate Another's Healing
Aura of Uneasiness
Control Another's Disease
Control Another's Pain
Control Breathing
Control Weather
Detoxify Poison in Another
Feed on Dark Side
Force Lightning
Inflict Pain
Place Another in Hibernation Trance
Remove Another's Fatigue
Return Another to Consciousness
Transfer Force
Waves of Darkness

Accelerate Another's Healing

Basic Skills: Control Pain

This is the act of healing another's injuries at an accelerated pace. There are many methods and styles that teach this skill, such as Reiki and Chi Gung (Qi-Gong). This skill is done by focusing one's internal energies on the wound or injury and using that energy to heal the problem. This isn't an instant healing process, it is meant only to speed up the process by focusing your body's energy towards that task.

Aura of Uneasiness

This skill is performed by projecting a field of vague discomfort and unease around yourself which causes animals to feel uneasy around you.

Misuse of this skill can lead a Jedi to the Dark Side, n.b. that if used properly, it may not lead one to the Dark Side.

Control Another's Disease

Basic Skills: Control Pain, Control Disease

This is the ability to help another person focus and direct the anti-bodies and healing resources of his body to throw off an infection or to resist disease within the body.

Control Another's Pain

Basic Skills: Control Pain

This skill is a mixture of acupressure and mind numbing arts. Essentially, the Jedi helps another person to block out the pain caused by injuries that person has received. This doesn't heal the injuries; it just lets them be ignored for a period of time.

Control Breathing

Basic Skills: Concentration, Hibernation Trance, Telekinesis

This skill is the art of controlling one's breathing, by reaching out with the Force and using it to control the amount of oxygen flowing into the lungs. This allows the Jedi to remain underwater for longer lengths of time then might normally be expected, or to survive for longer in a poisonous atmosphere.

Control Weather

Basic Skills: Weather Sense

With this skill, a Jedi can affect the weather over a long period of time. For example, she can speed a storm through the area by increasing the front pushing the storm forward.

Detoxify Poison in Another

Basic Skills: Reduce Injury, Accelerate Healing, Control Pain, Control Another's Pain, Detoxify Poison

This is the act of slowly cleansing another's system. This is not an instant cure all, therefore this skill is not a safeguard against taking poisons (doing so is foolish). What this skill does is allow the Jedi to either flush the other's system of the effects of chemicals (alcohol, drugs) for a very limited time, so she can focus on the task at hand. The effects are still there however; once the person using the skill reaches his limit the effects return fully.

The other method of using this skill is to speed up the removal of the chemical by focusing your internal energies to pushing it from her blood stream in the method it would naturally follow. This requires the Jedi to remain in constant contact with the person he is helping.

Feed on Dark Side

Basic Skills: Sense Force, Sense Force Disturbance

This is the ability to feed on the fear, hatred, and other negative emotions of others to make oneself stronger and more powerful. By inciting these feelings in others, the Jedi can weaken them, thus strengthening his own position by using those fears to his advantage.

Practice of this skill by Jedi will quickly lead one to the Dark Side.

Force Lightning

Basic Skills: Project Force, Injure/Kill

This skill produces bolts of white or bluish energy that fly from the user like lightning. The bolts tear through the target, causing painful wounds.

A very low level example of this can be practiced by simply shuffling your socked feet across a shaggy carpet, then touching someone. Now imagine that energy amplified by the Force and you may begin to understand exactly how this skill works.

Practice of this skill by Jedi will quickly lead one to the Dark Side.

Inflict Pain

Basic Skills: Control Pain, Life Sense, Project Force

This is for all intents the same skill as Injure/Kill, except no longer is touch required. Instead, you focus with the Force on the area you wish to inflict damage upon and then infuse it into the muscles, causing your target to contort painfully.

Practice of this Skill by Jedi will quickly lead one to the Dark Side.

Place Another in Hibernation Trance

Basic Skills: Hibernation Trance

This skill allows a Jedi to put another person into a Hibernation Trance. It requires physical contact with the person, and that person has to be willing to be "shut down." As such, this skill can't be used to attack another person.

An example of this skill at work is found by study of hypnosis, where a hypnotherapist place a person into just such a state.

Remove Another's Fatigue

Basic Skills: Accelerate Healing, Accelerate Another's Healing , Control Pain, Control Another's Pain, Remove Fatigue

This is very like the Remove Fatigue skill except that unlike that skill, usage of this skill requires the target person to already be fatigued, whereas the Remove Fatigue skill doesn't.

Return Another to Consciousness

Basic Skills: Remain Conscious

By directing the Force to flow through another person, you can in effect cause someone who was knocked unconscious to wake up.

Transfer Force

Basic Skills: Control Pain, Control Another's Pain, Death Sense

This is a very intense skill to use and should only be done so with caution, as it is meant to be used. When another person is near death, you impart a part of your own personal Force into her to bolster and support her, until such time as medical aid can be rendered. This cannot raise the dead, but it can help those who are dying either to hang on if help is near by, or to go peacefully without pain.

Waves of Darkness

Basic Skills: Rage, Aura of Uneasiness, Project Force

The user of this skill delves into the darkness of his own spirit and dredges up the feelings of hatred, jealousy, greed, and rage that linger in shadowed recesses of his spirit. Then, using the Force as a power source, he expels these emotions in waves of Dark Side energy that radiate outward in an expanding sphere. This causes a feeling of intense discomfort in other people around them, causing most to avoid or even to leave the presence of the user.

The use of this skill by Jedi will lead one quickly to the Dark Side.

Top

Site and contents (except where otherwise noted) Copyright © 2004- Jedi Archivist Kethrim

Disclaimer:
Use of any information on this website is at your own risk.
Website and contents are for personal, non-profit use only, and may not be distributed for profit. Any materials used from this website should include copyright and disclaimer information.